Moo-ving benefits: Cows are using virtual reality; humans can too
When Nintendo launched Pokemon Go in 2016, not many had heard about virtual reality or augmented reality. Most thought it was sci-fi and had applications only for select sectors. Pokemon Go, however, changed the game. People got so involved with Pokemons jumping on their screen that some even crossed oceans to acquire Pokemons that were not available in their countries. In the mad rush, establishments tied up with the company to be designated as Pokemon gyms. The idea was once people collect enough, the game would evolve from being a treasure hunt to a competitive match. Like in the cartoon, you would be able to fight others and become masters. The trend fizzled, leaving behind a large community. Pokemon did not have much to offer besides the treasure hunt. But Pokemon did more for VR and AR than any other innovation could ever have.