AR/VR technology and devices: Use cases so far across industries

NEW DELHI: With the rapid deployment of Augmented Reality and Virtual Reality technologies in most industries, the potential of leveraging innovation runs high. The continuous case studies and competition in the AR/VR device market prove that the technology has yet to achieve its full capacity.

The worldwide spending on augmented reality and virtual reality (AR/VR) is forecasted to reach $13.8 billion this year and grow to $50.9 billion in 2026, according to a spending guide by International Data Corporation (IDC).

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